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My Unreal Journey through Video Game Development

Entries in remixinator (2)

Sequencer Module

This weekend, I started work on a sequencer panel display. The display uses a 4x16 pixel bitmap to represent the sound pattern in a drum loop. Material parameters allow you to reset the loop, change the tempo and mute/unmute the individual parts.

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Music Mash-up Game Design Doc

I created a quick game design document to guide me through the rapid development of a music mash-up game demo.

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