My Unreal Journey through Video Game Development
Entries in remixinator (2)
Sunday, April 13, 2014
Sequencer Module
This weekend, I started work on a sequencer panel display. The display uses a 4x16 pixel bitmap to represent the sound pattern in a drum loop. Material parameters allow you to reset the loop, change the tempo and mute/unmute the individual parts.
Friday, April 11, 2014
Music Mash-up Game Design Doc
I created a quick game design document to guide me through the rapid development of a music mash-up game demo.